Inflation-ish/wg game coming out for Playstation 3

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ShinHakubi
Inflation-ish/wg game coming out for Playstation 3

The game is called Fat Princess.

It's a multi-player capture the flag game where your princess is the flag. She starts out normal princess shaped, but you feed her cake to make her larger, heavier and more difficult to capture.

Players choose classes like Builder, Archer, Knight, Wizard, and Priest to fill different combat roles.

A screenshot for your pursuit.

degausser

Wow. I'm as much of a fan of inflation as the next guy on these forums, but that sounds like a terrible idea for a game. Who came up with that?

captainneil

Darn >_> I wanted an inflating princess. At least the Weight Gain community will be happy

Your neighborhood friendly inflation content lurker. ^_^

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Anonymous

Why couldn't it have been Balloon Princess? I bet this game was made by chubby chasers.

captainneil

Well ther'es nothing wrong with WG.

I'm a inflation addict that's all. Ya'll know me :)

I just was hoping they'd have two modes where you can inflate her to make her lighter to carry.

Your neighborhood friendly inflation content lurker. ^_^

http://thiridian.deviantart.com

http://mageguildLFM.smackjeeves.com

darth_clone19
darth_clone19's picture

Actually, the game idea is pretty funny. Its made by Titan studios, so I think american game developers are getting as crazy as japanese developers XD

At the start of a game, each team captures the other's princess. The point is to feed your captured princess a lot of food to make her heavier so the other team requires more players in order to move her to their base.

Its actually a cool idea, and its pretty bloody in the battles XD Its a Playstation Network game (too bad I dont have a PS3)

http://ps3.ign.com/articles/890/890482p1.html

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LittlePumpkin

The idea is pretty original for a game (finally something new and no shooter :P ) But I agree with others: Wishing it was "balloon prinses"

klaeresource
LittlePumpkin wrote:
The idea is pretty original for a game (finally something new and no shooter :P )"

Are you sure there's no food shooter in there, like a cookie and cake decorator?

LittlePumpkin

I meant the stereotype shooter: War, 3D walking around with a gun...

bellylovingprincess

When I heard about Fat Princess, I was amused, but I was still too excited about Animal Crossing Wii to notice. :-) If you want to play a really good WG video game, try We (Heart) Katamari. You roll a sumo wrestler around and feed him as much food as you can. By the end he can get pretty spherical!

"It's just human. We all have the jungle inside of us. We all have wants and needs and desires, strange as they may seem. If you stop to think about it, we're all pretty creative, cooking up all these fantasies. it's like a kind of poetry."
-Diane Frolov

darth_clone19
darth_clone19's picture

Yeah she meant like a first person shooter.

Its a PS3 Network game, not like a retail game you buy in a store. So they tend to make different things for those kind of games, specially since it would be inpractical to have them be as complex as retail games (since Network games are downloads)

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Inflate123
Inflate123's picture
captainneil wrote:
Darn >_> I wanted an inflating princess. At least the Weight Gain community will be happy

Yeah, I wouldn't call this inflationish. I would call this a game with a weight gain element to it.

Still of interest, but after reading the headline and then the post, my heart sunk...as did a few other organs.

Blacklist
degausser wrote:
but that sounds like a terrible idea for a game. Who came up with that?

You clearly haven't seen the all the positive vibe this game is getting OUTSIDE the WG Community.

Caution: this user is a new guy in training.

degausser
Blacklist wrote:
degausser wrote:
but that sounds like a terrible idea for a game. Who came up with that?

You clearly haven't seen the all the positive vibe this game is getting OUTSIDE the WG Community.

Hey man, I don't like the game concept. . . I guess most people don't share this idea. No problems, I'm just different. This I already knew.

JSK00
JSK00's picture

I agree with Neil here. They should've made it inflation-based.

TBTabby
JSK00 wrote:
I agree with Neil here. They should've made it inflation-based.

I'm not a WG fan either, but it makes sense from a gameplay perspective: fattening the princess makes her harder to carry, but makes her worth more points. How would you make something like that work with inflation?

LittlePumpkin

Yes, if there would be an inflation game, it would be about lighten yourself (or someone) to get higher. I think it would be a platform game.

Anonymous
TBTabby wrote:
JSK00 wrote:
I agree with Neil here. They should've made it inflation-based.

I'm not a WG fan either, but it makes sense from a gameplay perspective: fattening the princess makes her harder to carry, but makes her worth more points. How would you make something like that work with inflation?

I think how inflation in this game could work as if you could inflate the princess and turn her into a balloon and she floats up in the air for a short while and prevents the other team from capturing her for a short while. Or you could inflate her and ride her like a hot air balloon and get over to the next base without fighting the enemies or whatever. Those are just some ideas I came up with.

darth_clone19
darth_clone19's picture

They shouldn't have made it ANYTHING! If you seriously, SERIOUSLY think they SHOULD have made it whatever...theres clearly something wrong with you. Get serious, for gods sake.

 -   Read my stories: darth-clone19.deviantart.com 

Zepylin
darth_clone19 wrote:
They shouldn't have made it ANYTHING! If you seriously, SERIOUSLY think they SHOULD have made it whatever...theres clearly something wrong with you. Get serious, for gods sake.

THANK YOU. I was waiting for someone to say something like that.

It's this type of thing where we're always saying "DAMNIT THEY SHOULD'VE DONE THIS!" or whatever that puts us in a bad light. It's no better than the people who comment on pictures saying nothing except "more plz".

I hate to turn this into an argument or anything, but it's really annoying reading comments by people who are never ever happy unless everything that has some remote connection to their fetish is made to cater COMPLETELY to their own interests.

I also find it rather embarrassing reading people trying to rationalize it with half-baked ideas on how the subject in question could've been molded to fit (some of the ideas here aren't that bad, but I've seen it elsewhere, mostly pertaining to television shows).

Anonymous
Zepylin wrote:
darth_clone19 wrote:
They shouldn't have made it ANYTHING! If you seriously, SERIOUSLY think they SHOULD have made it whatever...theres clearly something wrong with you. Get serious, for gods sake.

THANK YOU. I was waiting for someone to say something like that.

It's this type of thing where we're always saying "DAMNIT THEY SHOULD'VE DONE THIS!" or whatever that puts us in a bad light. It's no better than the people who comment on pictures saying nothing except "more plz".

I hate to turn this into an argument or anything, but it's really annoying reading comments by people who are never ever happy unless everything that has some remote connection to their fetish is made to cater COMPLETELY to their own interests.

I also find it rather embarrassing reading people trying to rationalize it with half-baked ideas on how the subject in question could've been molded to fit (some of the ideas here aren't that bad, but I've seen it elsewhere, mostly pertaining to television shows).

I don't see what the big deal is and why you're throwing such a huge fit over this. All I said was just some ideas for it could work if it were an inflation game instead of WG, since someone asked "how could inflation work in this?"

Quite frankly I don't give a s**t about the game and I don't care if it ever comes out or not. Considering I don't have a PS3 and sure as hell don't plan on buying one either.

Zepylin
Lateralus87 wrote:
Zepylin wrote:
darth_clone19 wrote:
They shouldn't have made it ANYTHING! If you seriously, SERIOUSLY think they SHOULD have made it whatever...theres clearly something wrong with you. Get serious, for gods sake.

THANK YOU. I was waiting for someone to say something like that.

It's this type of thing where we're always saying "DAMNIT THEY SHOULD'VE DONE THIS!" or whatever that puts us in a bad light. It's no better than the people who comment on pictures saying nothing except "more plz".

I hate to turn this into an argument or anything, but it's really annoying reading comments by people who are never ever happy unless everything that has some remote connection to their fetish is made to cater COMPLETELY to their own interests.

I also find it rather embarrassing reading people trying to rationalize it with half-baked ideas on how the subject in question could've been molded to fit (some of the ideas here aren't that bad, but I've seen it elsewhere, mostly pertaining to television shows).

I don't see what the big deal is and why you're throwing such a huge fit over this. All I said was just some ideas for it could work if it were an inflation game instead of WG, since someone asked "how could inflation work in this?"

Quite frankly I don't give a s**t about the game and I don't care if it ever comes out or not. Considering I don't have a PS3 and sure as hell don't plan on buying one either.

I don't have a problem with what you're doing; it's the people who are acting indignant that the producers of the game aren't psychics who are out there just to satisfy our obscure, bizarre sexual interests.

captainneil

Holy schnikes this got out of hand quick @_@;

Weight gain is more known about the world than inflation is. there's not much we really can do about it. Anyone can put weight gain of a female as the subject of something and no one would bat an eye.
Weight gain as the subject of a game/movie/tv episode can be showed as being rather normal: I'm talking it's a well known fetish, it's a series of jokes both good and bad, it's real life there are people who are overweight.

Yet if someone put an inflation base of a human female, the reaction would be rather... different. As much as I can remember, there are significantly less inflation subject things around. Most of the inflation in media is cartoon animal so people are expecting only them to blow up without thinking weirdly about it.
It's very tough to explain -_-;
I love Inflation and I'd rather see games of the sort, but we gotta face the fact that they only have a 1% chance of getting created (as the subject of the whole thing) UNLESS the person is actually into it.

Now this game is how far into production? I'm sure the people who made it could look into an inflation modifier with the proper people pestering them with letters of ideas :). From how the princess looks she could pass for being inflated if she was hovering above the ground.
Although I'd give anything to get that inflation modifier on the cute princess with nice set of inflated helium floatin curves ^_^ hehehe

Your neighborhood friendly inflation content lurker. ^_^

http://thiridian.deviantart.com

http://mageguildLFM.smackjeeves.com

Blacklist
degausser wrote:
Blacklist wrote:
degausser wrote:
but that sounds like a terrible idea for a game. Who came up with that?

You clearly haven't seen the all the positive vibe this game is getting OUTSIDE the WG Community.

Hey man, I don't like the game concept. . . I guess most people don't share this idea. No problems, I'm just different. This I already knew.

Oh, okay then. It's basically Team Fortress... but, you know, with a twist.

@ Drama-bomb above: Uh... it's their opinion on what they would've liked. Why should you care?

Quote:
It's no better than the people who comment on pictures saying nothing except "more plz".

lolwut

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Inflate123
Inflate123's picture
Zepylin wrote:
darth_clone19 wrote:
They shouldn't have made it ANYTHING! If you seriously, SERIOUSLY think they SHOULD have made it whatever...theres clearly something wrong with you. Get serious, for gods sake.

THANK YOU. I was waiting for someone to say something like that.

Next time, don't wait. Say it yourself.

It's a game. We're the potential audience, and it was brought up for discussion. We're allowed to voice opinions even if they aren't how you'd voice them.

So, simmer down. It's a WG game, not an inflation game. That's not a matter of opinion; that's just clarifying the discussion at hand.

Carry on.

TBTabby

Maybe someone can come up with an inflation-themed LittleBigPlanet level.

JunkintheTrunk

Ugh, why can't this be for WiiWare? I could care less for the expansion, but I do enjoy team-based games like this.

darth_clone19
darth_clone19's picture

I dont mind people discussing how an inflation game like this could be. What completely boils my blood up and melts my brain cells is how people actually expect game designers to make games based on friggin obscure fetishes found on the internet! Get real!!

Its just infuriating. I try to comment on the ideas, then I cant, cuz somebody makes a comment that just....ARRGHH! haha

And its not about WG being popular or whatever...that has nothing to do with it. They decided to make the princess fat rather than have dig dug administer his mischievousness to her. Thats IT!

Again...game developers dont look for ideas on fetishes people have. And getting fat is not in itself a fetish. Anyone can get fat, thats just a fact of life. A game with a fattening element doesn't mean there's somebody spying the WG community. Thats absurd. Not even if it was inflation related. What if the guy who had the idea saw that Blue Falcon episode? Or countless tom and jerry episodeS? or played dig dug?

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JunkintheTrunk
darth_clone19 wrote:
I dont mind people discussing how an inflation game like this could be. What completely boils my blood up and melts my brain cells is how people actually expect game designers to make games based on friggin obscure fetishes found on the internet! Get real!!

Its just infuriating. I try to comment on the ideas, then I cant, cuz somebody makes a comment that just....ARRGHH! haha

And its not about WG being popular or whatever...that has nothing to do with it. They decided to make the princess fat rather than have dig dug administer his mischievousness to her. Thats IT!

Again...game developers dont look for ideas on fetishes people have. And getting fat is not in itself a fetish. Anyone can get fat, thats just a fact of life. A game with a fattening element doesn't mean there's somebody spying the WG community. Thats absurd. Not even if it was inflation related. What if the guy who had the idea saw that Blue Falcon episode? Or countless tom and jerry episodeS? or played dig dug?

Agreed. Also, I think that inflating the princess would be a ridiculous idea, because it's obviously catering to a fetish, as opposed to being funny and semi-logical.

darth_clone19
darth_clone19's picture

No, its not "obviously". Who in their right mind would play dig dug, or see jerry inflating tom and think "hey thats a fetish you dirty cartoon!"?

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Blacklist

I'm pretty sure that was sarcasm.

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Inflate123
Inflate123's picture
darth_clone19 wrote:
I dont mind people discussing how an inflation game like this could be. What completely boils my blood up and melts my brain cells is how people actually expect game designers to make games based on friggin obscure fetishes found on the internet! Get real!!

Ah. Well, for that, it's gotta be DIY. We gotta make it ourselves. And the tools are out there -- XNA is free and lets you create very sophisticated PC games. There's always the klik-n-play stuff, too. Heaven knows what we could do if we all worked together on one project.

JSK00
JSK00's picture

Well, we could, but XNA requires that we join their guild. Also, the games are subject to peer review, so unless we were very clever, they'd show our game the door.

JunkintheTrunk
darth_clone19 wrote:
No, its not "obviously". Who in their right mind would play dig dug, or see jerry inflating tom and think "hey thats a fetish you dirty cartoon!"?

I said "inflating the princess." In this day and age, particularly on the internet, inflating a very human, female character like a balloon would likely send up a red flag in many people's heads.

JSK00 wrote:
Well, we could, but XNA requires that we join their guild. Also, the games are subject to peer review, so unless we were very clever, they'd show our game the door.

What are you talking about? XNA does not require any guild-joining whatsoever, and the games, when compiled, are regular exe files, which can be shared with anyone, and don't require approval by a group to be shared.

If there's one problem I have with XNA, however, it's that adding online/network play capability requires that you make a subscription to some service provided for XNA developers, which is not free, and is forced to use the Windows Live system when used on a PC, which is roughly the Windows equivalent of Xbox Live, but free for the end-user/person playing the game. Same goes for porting your games to the Xbox. I could see an approval system being put in place for games on the Xbox, but seeing as I don't own an Xbox 360, I really can't say I know how it works very well.

Mind you, expect to need to learn Visual C#, as XNA is simply an add-on to that language.

Oh, and one other thing. Without software like Xpadder or Joy2Key, I think that XNA only allows use of the keyboard, mouse, and Xbox 360 controller. I could be wrong, you may want to check that out.

Drybonesx

You know I think there is a Mario engine available for Game Maker 7. With the correct sprites and some coding for a P Balloon effect a simple platformer could be possible.

I'm mean. 

JunkintheTrunk
Drybonesx wrote:
You know I think there is a Mario engine available for Game Maker 7. With the correct sprites and some coding for a P Balloon effect a simple platformer could be possible.

I do not recommend using a "make-a-game-without-actually-programming" type of software to make a game. Generally, they come out rather sloppy and aren't usually that great. It also puts a sort of "glass ceiling" on what you can do with the tools you're using.

fwoomp
fwoomp's picture

I've posted it before, but it's worth re-posting. Does anybody have the old klik-n-play games by SketchVG. He actually DID a platform game. I have the intro graphic left over from somewhere. I'll post it in the general images section.

It was called air escape. You were a woman who could inflate herself and fly through various auto-side-scrolling mazes. It was pretty difficult, and I never made it past the second level...but it was out there, I swear. For years.

Ping complete

HeavyMetalRox
HeavyMetalRox's picture

It's on his group SketchVG I downloaded it but the problem is I can't get the damn game working because apparently it's not compatible with my system. I use a Toshiba laptop and WINDOWS. If anyone could help me get this working that would  be great. Same thing with his demo for XPand

-Joe

Inflate123
Inflate123's picture

A calm explanation, minus the "you don't know what you're talking about" vibe: You only need to join the XNA Creators Club if you intend to publish your work on 360/share it with 360 gamers. If you want to make a PC app, you can do it without community assistance using the same tools. When you start a project, you choose whether it's a Windows or 360 app. I have been studying C# enough to know that I cannot work in it. I'm just not a programmer. But I have found several books, forums, and video tutorials on XNA and C#, none of which required special membership.

I actually do recommend the "make a game without actually programming" tools (Klik & Play, Game Factory, Game Maker, EBWorlds, etc) if it helps you organize your ideas or prototype a concept and get a first-hand appreciation for some of the elements that go into creating a game. You can always take that prototype to other people with more skill and say "Can we remake this with better tools? I have a proof of concept already working right here." You can learn a lot from that experience, including whether you are actually dedicated enough to see your idea through! The designers I've interviewed generally agree that the best calling card is to have created SOMETHING -- a level, a mod, a character etc -- before you go seeking a job in the industry. So I think these little "gateway drug" programs cannot hurt.

For the record, I have several K&P examples from SketchVG and CattyN which were basic exercises in game design but were all pleasantly inflatably themed. Nothing you'd pay money for, nothing that would rival the Unreal Engine -- but cool creative expressions with interactivity.

I worked on a text adventure game with LVKane for a while but we never brought the project to completion. Inform and TADS are both good options. Unfortunately, I wanted to use one and he wanted to use the other. :)

TBTabby

And again, there's also LittleBigPlanet.

fwoomp
fwoomp's picture

bleh. where's the delete button on these things?

Ping complete

fwoomp
fwoomp's picture
Inflate123 wrote:
I actually do recommend the "make a game without actually programming" tools ...

For the record, I have several K&P examples from SketchVG and CattyN which were basic exercises in game design but were all pleasantly inflatably themed. Nothing you'd pay money for, nothing that would rival the Unreal Engine -- but cool creative expressions with interactivity.

I second that. I'm a DB admin and a web 2.0 guy, but I think the programming is more of a professional consideration. If you spend too much time on it, taking on too much at once, you burn out and nothing ever happens. Game design is a wonderful creative outlet that should be available to everyone...and it's not very satisfying unless you actually get around to playing your game!

You're telling me there's more games? Do we have links to them? That would be awesome if I could check them out again (along with CattyN's thing, which is totally new to me).

Ping complete

Inflate123
Inflate123's picture

I have about 10 games, some of which are graphical, some of which are just text things. CattyN has asked that his old stuff not be distributed so I'll respect that until I hear otherwise. Air Escape was one of SketchVG's, and he got halfway through XPAND but then abandoned it. Right now they're on my hard drive but lemme see where I can stick them publicly. Kind of a weird week for me at work.

Omoikane

I saw this, and gameplay wise, it seems all right. I always like a good co-op game or team base, but the only question about the game: WG and the public's reaction toward it. I'll be up to playing the game, but finding people who like it, and think the idea has cute might be hard. <_<

And about programming games and such... its best to use an actually language, and not cookie-cutter game creator. Using a game creator will always lead to a poor quality and limited abilities to the gameplay.

fwoomp
fwoomp's picture
Inflate123 wrote:
I have about 10 games, some of which are graphical, some of which are just text things. CattyN has asked that his old stuff not be distributed so I'll respect that until I hear otherwise. Air Escape was one of SketchVG's, and he got halfway through XPAND but then abandoned it. Right now they're on my hard drive but lemme see where I can stick them publicly. Kind of a weird week for me at work.

Ah, I knew someone was holding out. ;)

CattyN is a great artist, I'll bet that stuff is great. Reconsider, please, you know we'd all love it!

Ping complete

darth_clone19
darth_clone19's picture
Inflate123 wrote:
darth_clone19 wrote:
I dont mind people discussing how an inflation game like this could be. What completely boils my blood up and melts my brain cells is how people actually expect game designers to make games based on friggin obscure fetishes found on the internet! Get real!!

Ah. Well, for that, it's gotta be DIY. We gotta make it ourselves. And the tools are out there -- XNA is free and lets you create very sophisticated PC games. There's always the klik-n-play stuff, too. Heaven knows what we could do if we all worked together on one project.

I mean professional game designers don't look at fetishes to come up with ideas, so people saying they SHOULD have made it inflation and not fat princess are being absurd.

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JunkintheTrunk
darth_clone19 wrote:
I mean professional game designers don't look at fetishes to come up with ideas, so people saying they SHOULD have made it inflation and not fat princess are being absurd.

Very true. That's the point I've been trying to make, at least towards the points closer to the beginning of the thread.

Omoikane wrote:
And about programming games and such... its best to use an actually language, and not cookie-cutter game creator. Using a game creator will always lead to a poor quality and limited abilities to the gameplay.

Agreed. Most of them only teach basic programming concepts anyways, not actual programming, and are also much less open-ended.

JannLee

I'm just happy it's a Princess instead of a Prince.

Maybe this'll.reawaken something. :D

Inflate123
Inflate123's picture
fwoomp wrote:
Inflate123 wrote:
I have about 10 games, some of which are graphical, some of which are just text things. CattyN has asked that his old stuff not be distributed so I'll respect that until I hear otherwise. Air Escape was one of SketchVG's, and he got halfway through XPAND but then abandoned it. Right now they're on my hard drive but lemme see where I can stick them publicly. Kind of a weird week for me at work.

Ah, I knew someone was holding out. ;)

Heh. I'm just a packrat. There was a time before the web really took off, back in the AOL days, that I started downloading any inflation-related photos, stories, and items I could find. I saved them all not for a personal stash so much as an archive. It's safe and shareable as long as I'm around, I figure.

I guess I gotta make my own real website soon and stick all this stuff out there.

Inflate123
Inflate123's picture

CattyN's games and programs are the niftiest (I particularly liked his desktop companion Yoko, which wasn't a game so much as a little activity) but they are off limits just because he's gone underground and removed all his work from the public; I won't go against a creator's wishes. However, I am happy to share the other games (all of which are PC, sorry Mac folk):

Boober33 and Belly20 are both rudimentary text games -- enter the mathematical values and the program does the breast or body size calculations.

Ziarre's Quest is a 2D shooter with an unusual mechanic -- the main character inflates then exhales, inflating enemies on the playfield.

Air Escape was one of SketchVG's, and I had trouble running it just now. Maybe it's my machine or maybe I'm missing a DLL or something. It comes with an installer.

XPAND is the skeleton of one of SketchVG's unfinished projects; the goal was to use several different females so you could choose your character, so to speak, and they would inflate differently. This obviously required a lot of 2D artwork and I think he didn't like the project enough to see it to completion. We'll never know, but this one-character prototype exists.

Many of these games perfectly illustrate the limitations of clicky game-making software that others have mentioned -- gameplay is rudimentary and presentation is extremely basic. They're not fun for long. But I've always seen them more like a story or a drawing or a morph: they're just creative expressions, and you have to take them for what they are. I watch movies and might make one with my camcorder, but that doesn't mean I would think that any of my filmmaking output could or should be compared to professional work. Hell, I've written several stories, but they are not on par with the work of published novelists. I don't feel any expression of creativity in this fetish should be discouraged, and least of all for the tools the creator chooses.

If it helps, consider them not so much "games" as "digital toys." They're just there to play with.

That said, you can find all of the above items here, at least for the next seven days:

http://www.yousendit.com/download/Q01HU2Vpd0kwVW14dnc9PQ

HeavyMetalRox
HeavyMetalRox's picture

I use Windows and I need help working XPAND and Air Escape. I use Windows but apparently the apps can't be run on my PC. Any help?

-Joe