Inflation card game, ver 2.0

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degausser
Inflation card game, ver 2.0

Okay, so I know that a while back, Dragon-6860 made an inflation card game roughly based around magic-the gathering. Well, based may be too narrow, but it had tapping resources to get desired effects and such.

Thing is, I just had a dream, and when I awoke, I had, like, 90% of the rules for a different card game. Unlike Dragon's Game (which was still good, and I am not trying to upstage) it would NOT be a CCG, and instead would come in one 'chunk' (rather like Munchkin or Ninja Burger.) Anyway, roughly, here are the rules:

There are three decks, an "inflation" deck, a "character" deck and a "goals" deck. At the start of the game, each player draws five inflation cards, 1 character (which they place face up in front of them) and 1 goal (which they keep secret).

The Character deck features characters, and represents whom you are trying to inflate at this point in time. Each character has a "maximum size" and maybe a special ability or two.

Goals list a goal for the character and a point value. For example, one goal could be "Be at altitude" and the point value would be 5

The inflation deck holds 2 types of cards, inflation cards (such as Helium, Water, Air, Food, Magic Spell, Lifting potion, ray gun, whatever). These cards all have 2 ratings, a WEIGHT rating (ranging from a positive number to a negative number) and the volume rating (showing how much of your maximum volume they take up)

Interrupt cards can be played on yourself or other people, and include cards like "That was Actually . . ." which changes what someone just inflated with, "Science gone amok," "Popping," and others.

Turn order goes like this:
1st phase: at this phase you MAY declare if your person is "contented." If you declare this, then stack up all your character's inflation cards, the character, and the goal (which is still kept secret) and place them aside. They are now worth points and are out of the game. (The points they are worth equal their total volume, plus the bonus points if they completed their goal).

2nd Phase: Draw. If you currently have no character, draw one and a new goal. Then so that you have five cards in your hand.

3rd phase: You MAY play one inflation card on yourself.

Interrupt cards may be played at any time, either on yourself or on others.

Other Rules:

Your character starts with a Weight of 1 (unless otherwise stated.) If your total weight is in the positive, they are 'grounded.' If their total weight is EXACTLY 0, they are "Neutrally buoyant." If their weight is a negative number, they are "At Altitude."

The game ends when all the characters are gone.

So what does this all mean?

"Great" says you. "This'll never amount to anything. You could never make the game." And that's where I beg to disagree. See, the thing is, it's a set deck. So all we have to do is come up with some images. Then anyone can print them out and glue them to the faces of some playing cards, and badda-bing badda boom, instant game.

degausser

So I've been thinking about this all day, and I have come up with some ideas. Cards and such, some rules that would make more sense, make the game go a lot faster.

Question is, would you guys like to see this game? I could start asking around to use artwork (and I could start refining the rules), but I am not going to do it if no one wants me to. It'd be fun but only if I could get input and know that others were into it.

JSK00
JSK00's picture

Sure thing. I for one, would like to donate some of my pics for the purpose. You can find them at my dA aacount.

degausser

Here is a preliminary cardlist I came up with. I am still working out how the rules will work. Unfortunatly, I have no one to play the game with so I can't test it out :( If anyone knows someone else IRL and can help me out with testing, that'd be super keen!

Anyway, here is a list of the cards, including a brief description, and a # (including how many of those cards should be in the deck.) So far there should also be about 10 inflatable characters, but I have to ask people around for permission to use those characters. They will be a mix of human and anthro inflatees from around our community.

Inflation Cards

Helium: (Gas) Weight: -1, Volume: 1 #x5
Air: (Gas) Weight: 0, Volume: #1 x5
Cola: (Liquid) Wight: 1, Volume: 1 #x2
Pastries: (Food) Weight: 1, Volume: 1 #x2
Total: 14

Magic Spell (Magical Effect) Weight:-1, 0, or 1, Volume: 1 #1
Unstable Invention: (Scientific Gadget) Weight: -1, 0, or 1, Volume 1 #1
Techno-Magical Gun: (Magical Scientific Gadget) Weight -1, 0, or 1, Volume 1 # 1
Total: 3

The Infinite Fridge: (Scientific Gadget)Weight: 3, Volume 3 #1
The Inflation Hotsprings: (Magical Effect)Weight:0, Volume:3 #1
The Inflation Priestess: (Magical Effect) Weight: -3, Volume: 3 #1
Total: 3

Inflation Ice Cream: (Food) Weight -2, Volume:1 #2
Lifting Serum (Scientific Liquid) Weight -2, Volume: 1 #2
Inflation Fruit (Magical Food) Weight: -2, Volume:1#2
Fatgas: (Magical Scientific Gas): Weight 2, Volume:1#2
Inflation Cake: (Food): Weight:2, Volume:1#2
Water: (Liquid): Weight:2, Volume:1#2
Total: 12

Magic Wand: (Magical Gadget): Weight:2, Volume: 2 #2
Inflation Gun: (Scientific Gadget) Weight-2, Volume: 2 #2
Industrial Strength Fix-a-Flaty: Weight:0, Volume:2 #2
Total: 8

Actions:
That was Actually . . . (Replace one card just played with another of the same type)#x2
Not the intended use (Remove one non-scientific, non-magical card from the board.)#x4
Tethered (Characters with negative weight are considered both “Grounded” and “Neutrally Buoyant”)#x2
Held Down (Characters are aloft at -2, NB at -1, and grounded at 0 or more)#x2
Balloons! (Characters are Aloft at 0, NB at 1, and Grounded at 2 or more)#x2
Popped! (Pops a full character) #x2
Inflation Addict (Forces one player to immediately play an inflation card, may pop)#x2
Puff kiss (You transfer one gas to another player, may pop) #x2
Total: 18

Actions:-Modifiers
. . . With extra carbonation (Modifies Liquid, Weight -1, Volume+1)#x2
Mixing produces unintended side effects: (Modifies 2different cards, total is +1 volume, +1/-1 weight)#x2
Science Gone AWRY! (Modifies any Scientific Card, Volume is +2)#2
Magic Gone Wild! (Modifies any Magical card, Volume is +2)#2
Secret Ingredient (Modifies any Food, Weight is +1, Volume is +1)#2
Inflation Tips (Max Volume is +1) #4
Total: 14

Goals:
Round on the Ground: (Must be grounded) Bonus: Volume/2 #3
Full (Must be at Max modified Volume) Bonus: 5 #3
Pudgy: (Must be full, ½ or more must be food/liquid.) Bonus: 7 #2
In mid air (Weight Must be 0, Must be Neutral Buoyant). Bonus: Volume x2 #2
Floating Away (Must be Aloft): Bonus:3 #3
Soaring through the sky (Must be Aloft): Bonus: 2+ (amount of negative weight) #3
Popped! (Special rules for popping): Bonus:10 #2
A human balloon! (Weight must be negative, cannot be aloft): Bonus: 7 #2

Sample Character:

Sample, the Sample character
Max Volume: 4
Tubby:Sample's Starting Weight is 2 instead of 1. He scores +1 point if he completes the goals "Pudgy, Round on the ground, or Full.

SPECIAL RULES: Popping! Under normal circumstances, you cannot gain more volume than your MAX VOLUME amount on your card. The Popped action (not the goal) pops any character that is at their Max volume, and the Inflation Addict and Puff Kiss may also pop characters. This means the character is discarded, as are all other inflation-related cards on that character. If you pop a character other than yours, you loose your next turn.

If you have the "Popped!" Goal (I need to change the name) then, if you are popped, you IMMEDIATELY reveal that card, play it face up, and score points for that character.

Also, note that an action card goes on the "stack" (much like Magic, the Gathering) so the following can happen:

Frank plays "Popped" on Bill, because Bill's character has his Max Volume worth of inflation. That goes on the stack.

Bill then plays "Inflation Tips" on his character, which increases his character's Max Volume by 1.

Bill's character is no longer full, and the Popped card has no effect (and is discarded without doing anything.

degausser

Here's a sample card I whipped up. This is BY NO MEANS what they are going to look like, finally, just a rough idea of what I imagine as the basic layout for a simple card. This is one of the simplest cards in the game, one of the easiest inflation cards. Thanks to Oz Kangaroo for letting me use his art. Visit his website if you feel so inclined.