You aren't alone.
I'm going to ride DoubleI's coattails here. If it's important to you as an author, fine. But the "look how awesome I am" post is rather without class. There isn't a single reader out there that gives one single damn about how many views a story has. They either read these because they are desperate for new fap material (most likely) or have a particular like for your work (less likely). Don't get all wound up about this, you write fetish fiction, just like the rest of us. Albeit, slightly worse than some.
I haven't written anything in a looong time. I may never write anything again. I'm yesterday's news. But I have never even considered how many views any of my stories got.
Re: Thanks to Everyone
I am proud to say that all 6 of my stories have over 1000 reads. Thanks to everyone that gave the time to read them. Here is a quick update on the stats. All information is correct as of August 11th 2013.
Jenny Inflates: 4392 reads
Jenny Shows Her Inflation: 2021 reads
Emma Puffs Up: 2239 reads
The Balloon That Filled An Entire Room: 2065 reads
Team Fexilis: 1461 reads
Jenny The Flying Blimp: 1471 reads
I have recently published a new story:
The Diary of an Inflatable Girl: 798 reads
Thanks to all of you for helping me reach this milestone.
I've read your stories once, DBI. I only needed to read them once. That's a problem.
I don't mean to be overly harsh. I don't mean to discourage you. The thing is, however, your writing is kinda crude and, well, not good at all, hence that "read them only once" thing before.
The biggest problem right now is the characters in your stories. They are very one dimensional. It's clear that they have been build solely to entertain the inflation fetish, and that is the problem. They simply exist to inflate. That's bad character design. Let's take The Diary of an Inflateable Girl as an example. Tuesday: inflate-off with friends. Wednesday: inflated, then inflated in new dress. Thursday: accidentally inflated. Friday: extreme inflation sport. Saturday: didn't inflate, then inflated. Sunday: inflated.
No person solely exists for one activity, job, or hobby. We are multifaceted individuals with a multitude of interests and driving forces. I may be an engineer, but work is not my end-all, be-all. I also play video games, enjoy hiking and bike riding, and write things like this on the Internet from time to time. Your goal as a writer is to make your characters feel real, that the reader could potentially meet one of your characters during his or her travels. Making the characters and their actions feel real and reasonable makes for a good story.
This is not supposed to be a public shaming. This is supposed to be a learning experience. I want you to try something next time you write a story. First, before you create the story, create a character. Be as specific and detailed as you can, but don't go writing everything about the character in your story. Just think about the character, the appearance, the personality, the job, hobbies, history, etc., until you have someone who feels real. The goal is to create as fleshed-out an individual in your mind as you can. Now, create the scenario, and see how it plays out. Create a situation for the character, watch the character in your mind navagate the scenario, and record his/her adventure. Do not force it. If they go in a different direction than you want, don't force them off the path. Don't force the character to act out of character. Instead, change the scenario or the character until it clicks.
Example time:
Jen, 35, short red hair, 6 foot even, petite, orthodontic surgeon, motorcycle rider (American style, not European racing bike), two older brothers, does not beat around the bush in conversations, does not mind getting rough, single, no kids, on the lookout for a boyfriend, but not actively pursuing. We will only mention the parts of her character that are brought up in the story, that help drive the story forward. The rest will stay in the story notes. We may mention her brothers if we see a picture of them somewhere in the scene, but we will not blurt out that she has two brothers at the beginning of the story.
We put Jen in a scenario. A big fellow with a wind-whipped beard and a leather vest shows up in her office, teeth in a glass of milk. We now watch as Jen commands the scene, and record. She's a biker herself, so maybe she knows this character already. She speaks her mind and plays rough, so maybe she gives the guy a bit of a verbal ribbing.
"I take it Clem didn't like your opinion on his new bike, huh, Fred," she quipped with a scarcastic tone.
"Guy traded in a fine-ass Sportster for a slow as ass Goldwing," he mumbled, a hint of crimson oozing between his lips.
"How many times have I gotta tell you? When someone charges you with a pool cue, you duck, and when you loose teeth, don't put them in milk." A lithe, yet firm hand takes the glass from his hand as she makes her way to the sink. "Water works just fine. Better yet, rinse 'em off and put them back before you see me. Your usual seat's open. I'll be there in a moment."
And so it goes. We watch the scene unfold and document it. We do our best to make our characters multidimensional by first defining their entire character, then putting them in a scenario that displays their personality best, and if the person doesn't fit the scenario, or vise versa, we either tweak or outright replace one or the other. We do not force the character out of character. Finally, we never, ever "check-list." Do not create a character or scenario meant to satisfy a predefined check-list of "good" qualities thinking that will make your character or story good. Make a character and a scenario as real-feeling as you can.
I understand what you're saying. I think that my next posts will be in depth descriptions of my two main characters, to let people see exactly who they are, and where they come from.
Actually, I'm pretty sure you don't understand. Just knowing more about the characters isn't enough. Long essays with blow-by-blow (no pun intended) descriptions of your characters' backgrounds are uninteresting.
Your readers should learn about your characters within your stories, and you can't just plop all the information down in front of them like reading a reference text. Decide which aspects of the character are worth going into and which aren't, and then use some creativity to reveal the worthwhile ones. Drop hints about certain aspects of the character and leave some room for inference and interpretation. Make the reader learn certain details only by having the character reveal things about herself to other characters in the story.
I see. So would a good layout be sort of like this:
Jenny, 18, long blonde hair, 5 foot 11, slight hourglass figure, A level PE student, driver, younger sister, does not mind the topic of conversation, in a relationship.
Situation: Jenny is out in town with her boyfriend (lets call him Chris).They are having a conversation about a completely unrelated topic when they see an advert for a travelling circus. Since they enjoy entertainment, they buy a pair of tickets for it. They carry on, Jenny feeling extremely excited.
On the day, Jenny's boyfriend arrives at the large tent, where the main show is taking place. He waits outside the entrance, but sees no sign of his girlfriend. Disappointed, he enters the tent anyway and the show starts.
About halfway through, after the lion tamer has done his act, the ringmaster announces that the show has recently experienced the arrival of a new act, and that could everyone give it up for "Swell Sophia." Chris sits up, as he's never heard of this performer before.
She enters, a young woman clad in a no sleeve rubber suit and a mask concealing her face. Etc.
with this sort of layout, I'm putting more detail in the story itself and not just focusing in the inflation part (although the majority of us read the stories just for the inflation part). Is this what you meant, unknown?
Wait. It just occurred to me that this is the same guy that wanted to write about inflating an 8 year old.
Bragging much? Zero fucks were given
Please update us when they've all reached 1500 views. And again when they've all hit 1750, and again at 1800.
Look, dude, we get it. You give your stories titles that make them irresistable to click on. But there's a lot more to writing good stories than hooking people in with 1-2 enticing inflation buzzwords and then posting a "look at me" thread every couple of weeks. Let's just say that McDonald's is always busy even though their food sucks.
Sorry if that's harsh but I can't be the only one thinking that. And don't get me wrong, it is a good thing that your stories (and others) are getting that many hits. But the quality of a story, nor the opinions its readers form, simply cannot be judged solely on how many eyeballs saw it.
Stories I have written