Long story short I've been doing a lot of messing around with Blender recently, and I thought I'd start uploading my exploits with the software, most of which are gonna be inflation related. With this one I started with something simple: Lina from Dota 2 inflating.
https://www.youtube.com/watch?v=ymMNlwa1FsE
Without selling myself too short, do keep in mind that most of the work put into this one was figuring out how to get it to animate in a way that didn't look like dogshit. I'll try and focus on cinematography and scenarios more in the future, as it's non-existent here. Also, I figured out how to properly import Valve-made masks and post-processing effects, so hopefully future character models will have better detail. Just thought I'd upload a small and crude taste of what's to come.
Thank you for your contribution! I'm certain you'll do well in the days and years to come. If anything, just don't get burnt out trying to provide content. Enjoy what you do and have fun, we'll enjoy it just as much, no matter what you make.
Life is always a bit better once you pop a few buttons.