A while back I asked if anyone had this and the results were less than awesome.
However after digging through an old laptop, I found this just laying around so I figured I would give a link for people to download it again if they want it.
A while back I asked if anyone had this and the results were less than awesome.
However after digging through an old laptop, I found this just laying around so I figured I would give a link for people to download it again if they want it.
Anyone still have the inflatagen 2.0 files still around? Been trying too see if I can find it anywhere so I can generate RPs cause I am quite bad at it.
It's your lucky day:
https://mega.nz/file/Nu5EkLgT#YitqPFDnpxS0rTK4br0A-HKM1v3wnCZ0OdOtaBjXWuc
Looks like this is lost media once again, because MEGA has removed the file link because of a ToS violation.
Hello! I have the original program here (Windows Binary): https://u.pcloud.link/publink/show?code=XZ4CCJ5ZYpseSPtOxCYgEKFg5D78bkSDolT7
The program was made in Construct 2. You can look at the source file in Construct 3 and make modifications, but you will need an account to use the 50 event limit instead of 25 events. This would let you export the project, unless you optimize it to use less events of course.
Construct 2 Source File: https://u.pcloud.link/publink/show?code=XZECCJ5ZqNoVRtAPDAzFL2RLIQkeWyxE74vy
There will be a warning about depreciated features but I think it's nothing to worry about.
If you guys decide to expand (hehe) the software and share it, please be careful about malware and trojans. I'm looking at the FNF community just passing EXE mods around willy nilly and it drives me fucking bananas.
1. Make sure the software you download is from someone you trust
2. Ask for the source code (.cap in this case) so you can look at the events yourself and make sure there isn't anything weird. (Long strings of hex values, base64, or PowerShell commands hidden in an event sheet somewhere with no description or comments is a dead giveaway.)
3. If unsure, ask them to host an HTML5 Exported version of the generator on itch.io or GameJolt. HTML games are sandboxed and safer (read: not 100% safe) than running software locally on your machine.
I'm glad you all enjoy this software I've made, I hope this will blow some fresh air into it and let it float on its own. I'll revisit this when I have more time and give it a more permenant home.
Apologies for topping up your comment, looking forward to more new regarding Inflatagen in this or other thread ^_^
Can't agree more regarding raw exe files
For git users, they are welcome to build the source
For this purpose I started an organization in github, let's see how github likes it, for now it is still there. https://github.com/Inflation-Formation
My own Windows doesn't like exe files so ZIPped my old OLD stuff to avoid being barked at by my own home system haha. Still I do realize it's not the way to live. I wish Steam, Gog, Epic stores would be more accepting to distributing inflation games. In the meanwhile I'm poking sharing graphic stuff on Itch
Either way, it's always a matter of trust, and if you don't trust someone - they it's best not to download at all. Here we go into personal safety instructions, I've published my few coins on the matter on DA - Called Safety First
Oh sorry! You can use Construct 3 in your browser at editor.construct.net . It is backwards compatible.
ah yes, the wonderful generator of Phobos001
http://bodyinflation.org/node/29799
Very nice and enjoyable! ^_^